Saturday, April 30, 2011

New Art Test



I have started the modeling process of the Loony Toons Military Art Test Theme. By Monday all the models should be done if not by Tuesday. So here are some pics.

Wednesday, April 27, 2011

Final Renders of Abandon Factory






Here are the Final Renders after redoing the uvs and textures, this is what I got with in 3 days.

Monday, April 25, 2011

New Art Test





I got a new art test that is a mix between military and loon tunes. This project is based off a team effort and my part is to the environment while my partner is to do the character. We are suppose to have final renders of the character within the environment. We are thinking the scene is going to take place in the jungle, kind of like Vietnam but the main scene will be in base with the jungle surrounding, I think. Here are some reference I will be using.

Art Test Abandon Factory


Whats up everyone I am still working on the abandon factory art test while doing another art test but I had to redo the uvs from the abandon factory. So this is what I got when I redid the uvs and hopefully I will have the final renders of the abandon factory art test by Thursday. 



Sunday, April 17, 2011

PrePortfolio Art Test

Here are some final renders of my art based off the abandoned factory.





Saturday, April 16, 2011

PrePortfolio Art

Yeah, whats up people. Yeah, so I just finished laying uv's and texturing some of the parts that I happened to count up to 250 individual parts. So, the uv's took a good 10 hours due to some complications of stuff. So I do have the maps but I am trying to tweak out some some stuff but here are some pics of the results I have gotten thus far. Don't Laugh....



Tuesday, April 12, 2011

Quick Animation Vid

Whats up everyone, here is a quick animation vid of a walk cycle. 

Saturday, April 9, 2011

Pre Portfolio Art Test

Whats up Im back with a few new projects this quarter and my first assignment is to model and texture an ambandon facility. Here is the concept art and here are the renders of the model thus far. My poly count is 9000 faces and I managed to muster up 8998 polys. Enjoy.