Sunday, May 29, 2011

Final Renders of the F-22

Whats up again, I finally finished the F-22. I am thinking about doing another color map for it so when I put it on the Carrier it will have some variations. I do plan on modeling a Black Hawk sometime in the near future, well enjoy!










Uvs of F-22

Whats up everyone, I got the F-22 finally uved.



Saturday, May 28, 2011

Aircraft Carrier

What's up, I have finally finished modeling the aircraft carrier for now. I will add some more details to it tomorrow and hopefully start the uv process for the F-22 and aircraft carrier. That huge gray area in the last picture is going to be the ocean once I have all the textures on the models I will add the ocean texture.






Wednesday, May 18, 2011

Final Renders of Loony Toons Military

Okay... Here are the final renders and texture maps of the Loony Toon Project. Yeah, so I wasn't able / didn't try to fix the smoke so... I took out the fire and smoke effects. It really crushed my heart when I deleted the fire but in all due time it shall return... So, Enjoy!







Sunday, May 15, 2011

Testing Smoke

Wats up, Im kinda feed up with this smoke. I have been trying to get the smoke to have a fluffy volume like real smoke but I am just stuck at the time being. I watched a few videos but they dont explain how the smoke blend together... So, I will keep trying to get the smoke right by the due date because I dont want to have to take out ..

Saturday, May 14, 2011

Some Renders with textures

 Wats up everyone I finally managed to finish the textures and have everything set in place. I have been successful in creating water and fire in Maya. I plan on having smoke but for now this will do. Enjoy.

Tuesday, May 10, 2011

Testing Out Toon shaders


Hey whats up eveyone, I am in the process of testing out the toon shaders. I was thinking about using the toon shaders for the texturing part but realize I had no idea what I was doing. So, I decided to use the toon outline shader and figure out a way to texture all the models. The texturing part I am still in debate with myself but it should come out pretty good once Im done. Well enough talking here are some renders I got with the toon outline shader.





Monday, May 9, 2011

Vehicle Uvs


So pretty much everything looks the same, I am working on laying the uvs for the vehicle. I going to have to create two maps for this. Once that is done only thing left is the flag and the should be done with the uvs for now....


Saturday, May 7, 2011

Uvs of Environment


Here are some renders of my environment for the Loony Toons Military with the uvs laid out. I still have about 3 more models to lay out the uvs for but for the most part everything is uved. 





Monday, May 2, 2011

Environment Setup

So here are some renders of my teammate and I came up with for our Loony Toons Environment. We are going to have the time of place in the middle of the jungle at night with a pond in front of the base. If time permits I will try to incorporate some particle effects like the smoke in the sky, dust clouds and maybe set some of the tents on fire.






Sunday, May 1, 2011

Loony Toons Military Layout Rough





Hi, everyone here are some quick renders of the layout I am thinking of creating for my team project for Loony Toons Military.My poly count for this project is 20,000 -  60,000 and right now from the renders I am at 58,755. So that's pretty good I think, the purpose of these renders are to give me an idea of how much space I can get out of each model and to give me ideas of other possible layouts.